AI Insights · Timothy · April 2024
Top 5 Sandbox Games Performance in Chile, Q1 2024
An overview of the performance of the top 5 sandbox games on a unified platform in Chile during Q1 2024, including trends in downloads, revenue, and active users.
During the first quarter of 2024, the top 5 sandbox games in Chile showcased diverse performance metrics across downloads, revenue, and active users on a unified platform. Here’s a closer look at how each game fared:
Roblox saw fluctuations in its weekly revenue, starting at approximately $140K in early January and experiencing a decline to around $83K by mid-March. Weekly downloads for the game began at 50K and decreased to 33K by the end of March. Active user numbers were relatively stable, starting at 2.7M and ending the quarter at 2.5M.
Minecraft experienced modest weekly revenue, peaking at about $35K in late January. Downloads were low, averaging around 500 per week, with a notable peak of 780 in late January. Active users hovered around 45K to 49K throughout the quarter.
Terraria maintained steady weekly revenue, ranging from $500 to $800. Downloads remained minimal, with a notable decrease towards the end of the quarter, averaging around 40. Active user numbers were stable, fluctuating between 600 and 800.
Blockman GO showed consistent weekly revenue, peaking at $625 in early January and experiencing some fluctuation throughout the quarter. Downloads were steady, starting at 1.5K and decreasing to 980 by the end of March. Active users saw a decline from 14K to 12K over the quarter.
Melon: Sandbox had a varied performance with weekly revenue peaking at $346 in late March. Downloads saw a significant spike to 11.7K in mid-February but dropped to 1.2K by the end of the quarter. Active users were stable, ranging from 86K to 114K, with a slight decline towards the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.